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HRD-Test /
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textures /
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Name
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CanvasTexture.js
361
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CompressedArrayTexture.js
434
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CompressedCubeTexture.js
448
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CompressedTexture.js
703
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CubeTexture.js
642
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Data3DTexture.js
793
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DataArrayTexture.js
544
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DataTexture.js
603
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DepthTexture.js
1.38
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FramebufferTexture.js
403
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Source.js
1.88
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Texture.js
6.62
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VideoTexture.js
1.08
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Code Editor : VideoTexture.js
import { LinearFilter } from '../constants.js'; import { Texture } from './Texture.js'; class VideoTexture extends Texture { constructor( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) { super( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ); this.isVideoTexture = true; this.minFilter = minFilter !== undefined ? minFilter : LinearFilter; this.magFilter = magFilter !== undefined ? magFilter : LinearFilter; this.generateMipmaps = false; const scope = this; function updateVideo() { scope.needsUpdate = true; video.requestVideoFrameCallback( updateVideo ); } if ( 'requestVideoFrameCallback' in video ) { video.requestVideoFrameCallback( updateVideo ); } } clone() { return new this.constructor( this.image ).copy( this ); } update() { const video = this.image; const hasVideoFrameCallback = 'requestVideoFrameCallback' in video; if ( hasVideoFrameCallback === false && video.readyState >= video.HAVE_CURRENT_DATA ) { this.needsUpdate = true; } } } export { VideoTexture };
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