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ArrowHelper.js
2.68
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AxesHelper.js
1.45
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Box3Helper.js
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BoxHelper.js
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CameraHelper.js
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DirectionalLightHelper.js
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GridHelper.js
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HemisphereLightHelper.js
2
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PlaneHelper.js
1.7
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PointLightHelper.js
1.68
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PolarGridHelper.js
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SkeletonHelper.js
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SpotLightHelper.js
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Code Editor : Box3Helper.js
import { LineSegments } from '../objects/LineSegments.js'; import { LineBasicMaterial } from '../materials/LineBasicMaterial.js'; import { BufferAttribute, Float32BufferAttribute } from '../core/BufferAttribute.js'; import { BufferGeometry } from '../core/BufferGeometry.js'; class Box3Helper extends LineSegments { constructor( box, color = 0xffff00 ) { const indices = new Uint16Array( [ 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 ] ); const positions = [ 1, 1, 1, - 1, 1, 1, - 1, - 1, 1, 1, - 1, 1, 1, 1, - 1, - 1, 1, - 1, - 1, - 1, - 1, 1, - 1, - 1 ]; const geometry = new BufferGeometry(); geometry.setIndex( new BufferAttribute( indices, 1 ) ); geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) ); super( geometry, new LineBasicMaterial( { color: color, toneMapped: false } ) ); this.box = box; this.type = 'Box3Helper'; this.geometry.computeBoundingSphere(); } updateMatrixWorld( force ) { const box = this.box; if ( box.isEmpty() ) return; box.getCenter( this.position ); box.getSize( this.scale ); this.scale.multiplyScalar( 0.5 ); super.updateMatrixWorld( force ); } dispose() { this.geometry.dispose(); this.material.dispose(); } } export { Box3Helper };
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